As I watch my grandchildren peering constantly into their iPods, I wonder what this epidemic of mind-numbing electronics will translate into as they grow into men and women. 

Even though they hear about the needs of the world, do those facts mean anything in competition with electronic games like "Angry Birds" and "Hair Salon"?

Do they know that poverty forces one in seven children to go to work every day? That's 158 million kids with jobs that often also deal with a lifetime of illiteracy.

Even in America, 47 million citizens receive food stamps. In contrast, my grandchildren are pretty bummed when we run out of Skinny Pop. 

In their defense, they are only 11 and eight and pretty generous too, but still, like most U.S. kids, they have been raised in an atmosphere of benefit and love. They have no first-hand experience of need and neglect, no knowledge of grinding hunger. The truth is most of us don't.

We have information, but not experience. Those are two very different things. How many people do you know who have ever missed a meal because there was no food, no money to buy food, and no prospect of food? What's the count? One? Zero?

Maybe this week we could play our own version of Angry Birds. Maybe we could attack institutional hunger by taking a little cash out of the grocery money and sending it to one of the great charities that feed people. (You can click on the Resources page above to find them!) These folks are the feet on the ground who do the work of caring for those in need, and when they count how many truly starving people they know, its in the hundreds and thousands.

Angry Birds unite against hunger. Now there's a game we could feel good about.